UV’s done, so now starting to look dev him




So, with the UV’s done, I can get some key parts fixed. Textures, and the baldness maps for the hair fur

*********************

Project-Palitoy is supported by:

Im livin in a box, Im livin in a cardboard box

Well, I need to get a few frames together for one of my key supporters prior to SIGGRAPH. So, I need to get the stuff done today that I cant do in the evenings whilst staying in Watford…. That way all I need to worry about next weekend is the animation for the piece & subsequent rendering. The piece I plan to animate should hopefully demonstrate how I have been using their product.

I still have not gotten around to re-binding AM after all of this weekends tweaks and clean-up… and that is one job I know I can do whilst in Sunny Watford!

Uniform WIP

Coming along. Needs better MR Shaders though

Lots to do, but happy with the start.

Of all things 3D I have to say that I get the least amount of pleasure out of texturing…

But I am forcing myself to enjoy this part of the process in the hope that lessons wil be learnt along the way…. perhaps even discovering a love for texturing.

Its looking a little “painterly” at the moment, but with a refine here and there, as well as some painted seams, it should look fine once married to the Turbocopter and animated…

Im hoping that by this time next week I will be rendering out a few hundred frames of a Turbo Copter test to see how it all gels.