Spent today rebuilding the previous version.
here he is now with a small pose. Need to do the uvs, proper shaders, inside mouth and the all important hair. Then I rig for facial animation AND mocap and away we go!
he is looking a little “young” and fresh faced at the moment. Even boyish.. but once done will be a lot grittier!
Tom Stone head rebuild from scan to Low Poly from Craig Crane on Vimeo.
OK, so thats that! Im certain there will be tweaks (good name for a CG movie with Daniel Day lewis as the Pioneering creater of the Blinn Shader… THERE WILL BE TWEAKS!)…
where was I? Oh yeah! Tweaks. As I get deeper and deeper into Mental Ray and its on line community, I am certain materials, shaders and ‘tings will get tweaked, but for now, this is done and its time to move onto some more characters and vehicles.
Lots to do, but happy with the start.
Of all things 3D I have to say that I get the least amount of pleasure out of texturing…
But I am forcing myself to enjoy this part of the process in the hope that lessons wil be learnt along the way…. perhaps even discovering a love for texturing.
Its looking a little “painterly” at the moment, but with a refine here and there, as well as some painted seams, it should look fine once married to the Turbocopter and animated…
Im hoping that by this time next week I will be rendering out a few hundred frames of a Turbo Copter test to see how it all gels.










